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- [gd_scene load_steps=14 format=3 uid="uid://p42vcj0qmhxl"]
- [ext_resource type="Texture2D" uid="uid://cop8x5m20cqal" path="res://Assets/Sprites/Items/WrenchProjectile.png" id="1_bh1cs"]
- [ext_resource type="Script" uid="uid://caq1qiwmy0mox" path="res://Scripts/Parts/BetterAnimatedSprite.gd" id="2_wtsxo"]
- [ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_7wlxe"]
- [ext_resource type="Script" uid="uid://cnheej0sxmoxg" path="res://Scripts/Parts/PlayerDetection.gd" id="3_tfqn5"]
- [ext_resource type="JSON" path="res://Assets/Sprites/Items/WrenchProjectile.json" id="4_5s4r1"]
- [ext_resource type="Script" uid="uid://chj8hu207lrh" path="res://Scripts/Classes/Components/EnemyPlayerDetection.gd" id="4_7wlxe"]
- [sub_resource type="GDScript" id="GDScript_5s4r1"]
- script/source = "extends Node2D
- var direction := -1
- const MOVE_SPEED := 80
- func _physics_process(delta: float) -> void:
- $Sprite.flip_h = direction == 1
- global_position.x += MOVE_SPEED * direction * delta
- func damage_player(player: Player) -> void:
- player.damage()
- "
- [sub_resource type="AtlasTexture" id="AtlasTexture_bn4i0"]
- atlas = ExtResource("1_bh1cs")
- region = Rect2(32, 0, 16, 16)
- [sub_resource type="AtlasTexture" id="AtlasTexture_ytcl6"]
- atlas = ExtResource("1_bh1cs")
- region = Rect2(0, 0, 16, 16)
- [sub_resource type="AtlasTexture" id="AtlasTexture_tf2mk"]
- atlas = ExtResource("1_bh1cs")
- region = Rect2(16, 0, 16, 16)
- [sub_resource type="AtlasTexture" id="AtlasTexture_nfd5u"]
- atlas = ExtResource("1_bh1cs")
- region = Rect2(48, 0, 16, 16)
- [sub_resource type="SpriteFrames" id="SpriteFrames_4d740"]
- animations = [{
- "frames": [{
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_bn4i0")
- }],
- "loop": true,
- "name": &"Idle",
- "speed": 5.0
- }, {
- "frames": [{
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_ytcl6")
- }, {
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_tf2mk")
- }, {
- "duration": 1.0,
- "texture": SubResource("AtlasTexture_nfd5u")
- }],
- "loop": true,
- "name": &"Spin",
- "speed": 15.0
- }]
- [sub_resource type="CircleShape2D" id="CircleShape2D_srvot"]
- radius = 2.0
- [node name="WrenchProjectile" type="Node2D"]
- script = SubResource("GDScript_5s4r1")
- [node name="Sprite" type="AnimatedSprite2D" parent="."]
- sprite_frames = SubResource("SpriteFrames_4d740")
- animation = &"Spin"
- autoplay = "Spin"
- frame_progress = 0.89535326
- script = ExtResource("2_wtsxo")
- do_offset = false
- metadata/_custom_type_script = "uid://caq1qiwmy0mox"
- [node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")]
- script = ExtResource("3_7wlxe")
- node_to_affect = NodePath("..")
- property_name = "sprite_frames"
- resource_json = ExtResource("4_5s4r1")
- metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
- [node name="PlayerDetection" type="Area2D" parent="."]
- script = ExtResource("3_tfqn5")
- metadata/_custom_type_script = "uid://cnheej0sxmoxg"
- [node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"]
- shape = SubResource("CircleShape2D_srvot")
- [node name="EnemyPlayerDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
- script = ExtResource("4_7wlxe")
- hitbox = NodePath("../PlayerDetection")
- metadata/_custom_type_script = "uid://chj8hu207lrh"
- [node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
- [connection signal="player_hit" from="EnemyPlayerDetection" to="." method="damage_player"]
- [connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="damage_player"]
- [connection signal="screen_exited" from="VisibleOnScreenEnabler2D" to="." method="queue_free"]
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