- class_name SettingObjectNode
- extends Node
- @export var setting_key := "difficulty"
- @export var setting_title := ""
- @export var valid_value := 1
- @export var nodes_to_delete: Array[Node] = []
- func _ready() -> void:
- if Settings.file[setting_key][setting_title] == valid_value:
- for i in nodes_to_delete:
- i.queue_free()
- else:
- queue_free()
|