EditorLevelBase.tscn 3.2 KB

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  1. [gd_scene load_steps=8 format=3 uid="uid://bow7jcfb6mf40"]
  2. [ext_resource type="Script" path="res://Scripts/Classes/EditorLevelBase.gd" id="1_nkx57"]
  3. [ext_resource type="PackedScene" uid="uid://bksxgpygrdjl7" path="res://Scenes/Prefabs/LevelBG.tscn" id="2_o5dwp"]
  4. [ext_resource type="Texture2D" uid="uid://cbha2l6hg1kfo" path="res://Assets/Sprites/UI/EditorGrid.png" id="3_m2yqk"]
  5. [ext_resource type="Texture2D" uid="uid://bxciugu0dg7e8" path="res://Assets/Sprites/Editor/ChunkDisplay.png" id="4_vqnjd"]
  6. [ext_resource type="PackedScene" uid="uid://ct5rrpa7uehkk" path="res://Scenes/Parts/Tiles.tscn" id="5_7pgrs"]
  7. [ext_resource type="PackedScene" uid="uid://cuh62hlq8errh" path="res://Scenes/Prefabs/Entities/Player.tscn" id="6_8b4x6"]
  8. [ext_resource type="PackedScene" uid="uid://cinr6kcbmo6gr" path="res://Scenes/Parts/DropShadowRenderer.tscn" id="7_if7pi"]
  9. [node name="Level" type="Node"]
  10. script = ExtResource("1_nkx57")
  11. time_limit = 500
  12. vertical_height = -480
  13. metadata/_custom_type_script = "uid://bcqr1v25ygedb"
  14. [node name="LevelBG" parent="." instance=ExtResource("2_o5dwp")]
  15. [node name="Camera" type="Camera2D" parent="."]
  16. unique_name_in_owner = true
  17. position = Vector2(-232, 0)
  18. process_callback = 0
  19. limit_enabled = false
  20. limit_bottom = 32
  21. [node name="Grid" type="Parallax2D" parent="."]
  22. unique_name_in_owner = true
  23. visibility_layer = 2
  24. z_index = -10
  25. z_as_relative = false
  26. repeat_size = Vector2(512, 512)
  27. repeat_times = 8
  28. [node name="TextureRect" type="TextureRect" parent="Grid"]
  29. modulate = Color(0.356863, 0.356863, 0.356863, 0.407843)
  30. offset_right = 512.0
  31. offset_bottom = 512.0
  32. texture = ExtResource("3_m2yqk")
  33. stretch_mode = 1
  34. [node name="ChunkGrid" type="Parallax2D" parent="Grid"]
  35. unique_name_in_owner = true
  36. visibility_layer = 2
  37. z_index = -10
  38. z_as_relative = false
  39. scroll_offset = Vector2(0, 32)
  40. repeat_size = Vector2(512, 512)
  41. repeat_times = 8
  42. [node name="TextureRect" type="TextureRect" parent="Grid/ChunkGrid"]
  43. offset_right = 512.0
  44. offset_bottom = 512.0
  45. texture = ExtResource("4_vqnjd")
  46. [node name="TileLayer5" parent="." instance=ExtResource("5_7pgrs")]
  47. unique_name_in_owner = true
  48. [node name="TileLayer4" parent="." instance=ExtResource("5_7pgrs")]
  49. unique_name_in_owner = true
  50. [node name="TileLayer3" parent="." instance=ExtResource("5_7pgrs")]
  51. unique_name_in_owner = true
  52. [node name="TileLayer2" parent="." instance=ExtResource("5_7pgrs")]
  53. unique_name_in_owner = true
  54. [node name="TileLayer1" parent="." instance=ExtResource("5_7pgrs")]
  55. unique_name_in_owner = true
  56. [node name="EntityLayer5" type="Node2D" parent="."]
  57. unique_name_in_owner = true
  58. process_mode = 4
  59. [node name="EntityLayer4" type="Node2D" parent="."]
  60. unique_name_in_owner = true
  61. process_mode = 4
  62. [node name="EntityLayer3" type="Node2D" parent="."]
  63. unique_name_in_owner = true
  64. process_mode = 4
  65. [node name="EntityLayer2" type="Node2D" parent="."]
  66. unique_name_in_owner = true
  67. process_mode = 4
  68. [node name="EntityLayer1" type="Node2D" parent="."]
  69. unique_name_in_owner = true
  70. process_mode = 4
  71. [node name="Player" parent="EntityLayer1" instance=ExtResource("6_8b4x6")]
  72. position = Vector2(-232, 0)
  73. metadata/tile_position = Vector2i(-15, -1)
  74. metadata/no_save = false
  75. [node name="DropShadow" parent="." instance=ExtResource("7_if7pi")]