PostProcessingNode.tscn 1.4 KB

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  1. [gd_scene load_steps=6 format=3 uid="uid://dcilapu1q4pgk"]
  2. [ext_resource type="Shader" uid="uid://dic2q1vuqqxce" path="res://Scenes/Parts/colour_palette.gdshader" id="1_4tvwn"]
  3. [ext_resource type="Script" uid="uid://bt8mlibikh6ah" path="res://Scripts/Parts/PostProcessingNode.gd" id="1_enso0"]
  4. [ext_resource type="Texture2D" uid="uid://cmsts1l0f8es7" path="res://Assets/Sprites/NESNTSC.png" id="2_enso0"]
  5. [ext_resource type="PackedScene" uid="uid://cinr6kcbmo6gr" path="res://Scenes/Parts/DropShadowRenderer.tscn" id="3_r14f3"]
  6. [sub_resource type="ShaderMaterial" id="ShaderMaterial_wyqk4"]
  7. shader = ExtResource("1_4tvwn")
  8. shader_parameter/palette_texture = ExtResource("2_enso0")
  9. shader_parameter/shadow_colour = Color(0, 0, 0, 1)
  10. shader_parameter/y_offset = 1.0
  11. shader_parameter/palette_size = 64
  12. shader_parameter/is_debug = false
  13. [node name="PostProcessingNode" type="Node"]
  14. script = ExtResource("1_enso0")
  15. [node name="CanvasLayer" type="CanvasLayer" parent="."]
  16. [node name="ColorRect" type="ColorRect" parent="CanvasLayer"]
  17. unique_name_in_owner = true
  18. visibility_layer = 2
  19. z_index = 4096
  20. z_as_relative = false
  21. material = SubResource("ShaderMaterial_wyqk4")
  22. anchors_preset = 15
  23. anchor_right = 1.0
  24. anchor_bottom = 1.0
  25. offset_left = -2728.0
  26. offset_top = -1328.0
  27. offset_right = 7271.0
  28. offset_bottom = 98671.0
  29. grow_horizontal = 2
  30. grow_vertical = 2
  31. color = Color(1, 1, 1, 0)
  32. [node name="DropShadow" parent="." instance=ExtResource("3_r14f3")]