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- [gd_scene load_steps=11 format=3 uid="uid://bqhtste1il47d"]
- [ext_resource type="Script" uid="uid://0btfo4kjnnrg" path="res://Scripts/Parts/BulletBillCannon.gd" id="1_je07o"]
- [ext_resource type="Script" uid="uid://cpwloakvp672a" path="res://Scripts/Parts/EditorVisibleNode.gd" id="2_vkq2x"]
- [ext_resource type="Texture2D" uid="uid://di0lgq3cojy41" path="res://Assets/Sprites/Editor/BillCannon.png" id="3_xxt5v"]
- [ext_resource type="Script" uid="uid://cq6f682453q6o" path="res://Scripts/Classes/Components/ResourceSetter.gd" id="4_guvwn"]
- [ext_resource type="Script" uid="uid://cmvlgsjmsk0v5" path="res://Scripts/Classes/Resources/ThemedResource.gd" id="5_84pyo"]
- [ext_resource type="Script" uid="uid://ctfbuoxtnnl0q" path="res://Scripts/Classes/Components/EditorPropertyExposer.gd" id="6_guvwn"]
- [sub_resource type="RectangleShape2D" id="RectangleShape2D_mi286"]
- size = Vector2(48, 48)
- [sub_resource type="AtlasTexture" id="AtlasTexture_rc5av"]
- atlas = ExtResource("3_xxt5v")
- region = Rect2(16, 0, 16, 16)
- [sub_resource type="AtlasTexture" id="AtlasTexture_1ilyi"]
- atlas = ExtResource("3_xxt5v")
- region = Rect2(0, 0, 16, 16)
- [sub_resource type="Resource" id="Resource_0rden"]
- script = ExtResource("5_84pyo")
- Overworld = SubResource("AtlasTexture_1ilyi")
- Underground = SubResource("AtlasTexture_rc5av")
- Castle = SubResource("AtlasTexture_rc5av")
- metadata/_custom_type_script = "uid://cmvlgsjmsk0v5"
- [node name="BulletBillCannon" type="Node2D" groups=["Enemies"]]
- visibility_layer = 2
- script = ExtResource("1_je07o")
- [node name="PlayerDetect" type="Area2D" parent="."]
- [node name="Shape" type="CollisionShape2D" parent="PlayerDetect"]
- shape = SubResource("RectangleShape2D_mi286")
- [node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
- [node name="Node2D" type="Node2D" parent="."]
- script = ExtResource("2_vkq2x")
- [node name="Sprite2D" type="Sprite2D" parent="Node2D"]
- texture = ExtResource("3_xxt5v")
- region_enabled = true
- region_rect = Rect2(0, 0, 16, 16)
- region_filter_clip_enabled = true
- [node name="ResourceSetter" type="Node" parent="Node2D/Sprite2D" node_paths=PackedStringArray("node_to_affect")]
- script = ExtResource("4_guvwn")
- node_to_affect = NodePath("..")
- property_name = "texture"
- themed_resource = SubResource("Resource_0rden")
- metadata/_custom_type_script = "uid://cq6f682453q6o"
- [node name="EditorPropertyExposer" type="Node" parent="."]
- script = ExtResource("6_guvwn")
- properties = Array[String](["item"])
- filters = Dictionary[String, String]({
- "item": "can_be_stored"
- })
- [node name="BlockCheck" type="Node2D" parent="."]
- [node name="RayCast2D" type="RayCast2D" parent="BlockCheck"]
- position = Vector2(9, 0)
- target_position = Vector2(8, 0)
- collision_mask = 6
- hit_from_inside = true
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