LongCastleBridge.tscn 1.2 KB

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  1. [gd_scene load_steps=4 format=3 uid="uid://dxyecochur0lo"]
  2. [ext_resource type="PackedScene" uid="uid://dtpyjucfl16sw" path="res://Scenes/Prefabs/LevelObjects/CastleBridge.tscn" id="1_j8urw"]
  3. [ext_resource type="Texture2D" uid="uid://boc6yagywb1lu" path="res://Assets/Sprites/Tilesets/Terrain/Castle.png" id="2_2iyqs"]
  4. [sub_resource type="RectangleShape2D" id="RectangleShape2D_74xm1"]
  5. size = Vector2(256, 16)
  6. [node name="CastleBridge" instance=ExtResource("1_j8urw")]
  7. [node name="Shape" parent="Collsion" index="0"]
  8. position = Vector2(72, 0)
  9. shape = SubResource("RectangleShape2D_74xm1")
  10. [node name="Sprite2D16" type="Sprite2D" parent="Bridge" index="0"]
  11. position = Vector2(-48, 0)
  12. texture = ExtResource("2_2iyqs")
  13. region_enabled = true
  14. region_rect = Rect2(64, 48, 16, 16)
  15. region_filter_clip_enabled = true
  16. [node name="Sprite2D15" type="Sprite2D" parent="Bridge" index="1"]
  17. position = Vector2(-32, 0)
  18. texture = ExtResource("2_2iyqs")
  19. region_enabled = true
  20. region_rect = Rect2(64, 48, 16, 16)
  21. region_filter_clip_enabled = true
  22. [node name="Sprite2D14" type="Sprite2D" parent="Bridge" index="2"]
  23. position = Vector2(-16, 0)
  24. texture = ExtResource("2_2iyqs")
  25. region_enabled = true
  26. region_rect = Rect2(64, 48, 16, 16)
  27. region_filter_clip_enabled = true