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- extends Node
- class_name ModToolZipBuilder
- func build_zip(mod_tool_store: ModToolStore) -> void:
- var writer := ZIPPacker.new()
- var err := writer.open(mod_tool_store.path_global_final_zip)
- if not err == OK:
- return
- # Get all file paths inside the mod folder
- mod_tool_store.path_mod_files = ModToolUtils.get_flat_view_dict(mod_tool_store.path_mod_dir)
- # Loop over each file path
- for i in mod_tool_store.path_mod_files.size():
- var path_mod_file := mod_tool_store.path_mod_files[i] as String
- # Check for excluded file extensions
- if ModToolUtils.is_file_extension(path_mod_file, mod_tool_store.excluded_file_extensions):
- # Dont add files with unwanted extensions to the zip
- mod_tool_store.path_mod_files.remove_at(i)
- continue
- # If it's a .import file
- if path_mod_file.get_extension() == "import":
- # Get the path to the imported file
- var path_imported_file := _get_imported_file_path(path_mod_file)
- # And add it to the mod file paths
- if not path_imported_file == "":
- mod_tool_store.path_mod_files.append(path_imported_file)
- # Add each file to the mod zip
- for i in mod_tool_store.path_mod_files.size():
- var path_mod_file: String = mod_tool_store.path_mod_files[i]
- var path_mod_file_data := FileAccess.open(path_mod_file, FileAccess.READ)
- var path_mod_file_length := path_mod_file_data.get_length()
- var path_mod_file_buffer := path_mod_file_data.get_buffer(path_mod_file_length)
- var path_zip_file: String = path_mod_file.trim_prefix("res://")
- writer.start_file(path_zip_file) # path inside the zip file
- writer.write_file(path_mod_file_buffer)
- writer.close_file()
- writer.close()
- # Open the export dir
- var file_manager_path: String = mod_tool_store.path_global_export_dir
- if OS.has_feature("macos"):
- file_manager_path = "file://" + file_manager_path
- OS.shell_open(file_manager_path)
- func _get_imported_file_path(import_file_path: String) -> String:
- var config := ConfigFile.new()
- # Open file
- var error := config.load(import_file_path)
- if error != OK:
- ModToolUtils.output_error("Failed to load import file -> " + str(error))
- # Get the path to the imported file
- # Imported file example path:
- # res://.godot/imported/ImportedPNG.png-eddc81c8e2d2fc90950be5862656c2b5.stex
- var imported_file_path := config.get_value('remap', 'path', '') as String
- if imported_file_path == '':
- ModToolUtils.output_error("No remap path found in import file -> " + import_file_path)
- return ''
- return imported_file_path
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