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- package erasure_coding
- import (
- "math/bits"
- "github.com/seaweedfs/seaweedfs/weed/pb/master_pb"
- "github.com/seaweedfs/seaweedfs/weed/storage/needle"
- )
- // data structure used in master
- type EcVolumeInfo struct {
- VolumeId needle.VolumeId
- Collection string
- ShardBits ShardBits
- DiskType string
- DiskId uint32 // ID of the disk this EC volume is on
- ExpireAtSec uint64 // ec volume destroy time, calculated from the ec volume was created
- ShardSizes []int64 // optimized: sizes for shards in order of set bits in ShardBits
- }
- func (ecInfo *EcVolumeInfo) AddShardId(id ShardId) {
- oldBits := ecInfo.ShardBits
- ecInfo.ShardBits = ecInfo.ShardBits.AddShardId(id)
- // If shard was actually added, resize ShardSizes array
- if oldBits != ecInfo.ShardBits {
- ecInfo.resizeShardSizes(oldBits)
- }
- }
- func (ecInfo *EcVolumeInfo) RemoveShardId(id ShardId) {
- oldBits := ecInfo.ShardBits
- ecInfo.ShardBits = ecInfo.ShardBits.RemoveShardId(id)
- // If shard was actually removed, resize ShardSizes array
- if oldBits != ecInfo.ShardBits {
- ecInfo.resizeShardSizes(oldBits)
- }
- }
- func (ecInfo *EcVolumeInfo) SetShardSize(id ShardId, size int64) {
- ecInfo.ensureShardSizesInitialized()
- if index, found := ecInfo.ShardBits.ShardIdToIndex(id); found && index < len(ecInfo.ShardSizes) {
- ecInfo.ShardSizes[index] = size
- }
- }
- func (ecInfo *EcVolumeInfo) GetShardSize(id ShardId) (int64, bool) {
- if index, found := ecInfo.ShardBits.ShardIdToIndex(id); found && index < len(ecInfo.ShardSizes) {
- return ecInfo.ShardSizes[index], true
- }
- return 0, false
- }
- func (ecInfo *EcVolumeInfo) GetTotalSize() int64 {
- var total int64
- for _, size := range ecInfo.ShardSizes {
- total += size
- }
- return total
- }
- func (ecInfo *EcVolumeInfo) HasShardId(id ShardId) bool {
- return ecInfo.ShardBits.HasShardId(id)
- }
- func (ecInfo *EcVolumeInfo) ShardIds() (ret []ShardId) {
- return ecInfo.ShardBits.ShardIds()
- }
- func (ecInfo *EcVolumeInfo) ShardIdCount() (count int) {
- return ecInfo.ShardBits.ShardIdCount()
- }
- func (ecInfo *EcVolumeInfo) Minus(other *EcVolumeInfo) *EcVolumeInfo {
- ret := &EcVolumeInfo{
- VolumeId: ecInfo.VolumeId,
- Collection: ecInfo.Collection,
- ShardBits: ecInfo.ShardBits.Minus(other.ShardBits),
- DiskType: ecInfo.DiskType,
- DiskId: ecInfo.DiskId,
- ExpireAtSec: ecInfo.ExpireAtSec,
- }
- // Initialize optimized ShardSizes for the result
- ret.ensureShardSizesInitialized()
- // Copy shard sizes for remaining shards
- retIndex := 0
- for shardId := ShardId(0); shardId < TotalShardsCount && retIndex < len(ret.ShardSizes); shardId++ {
- if ret.ShardBits.HasShardId(shardId) {
- if size, exists := ecInfo.GetShardSize(shardId); exists {
- ret.ShardSizes[retIndex] = size
- }
- retIndex++
- }
- }
- return ret
- }
- func (ecInfo *EcVolumeInfo) ToVolumeEcShardInformationMessage() (ret *master_pb.VolumeEcShardInformationMessage) {
- t := &master_pb.VolumeEcShardInformationMessage{
- Id: uint32(ecInfo.VolumeId),
- EcIndexBits: uint32(ecInfo.ShardBits),
- Collection: ecInfo.Collection,
- DiskType: ecInfo.DiskType,
- ExpireAtSec: ecInfo.ExpireAtSec,
- DiskId: ecInfo.DiskId,
- }
- // Directly set the optimized ShardSizes
- t.ShardSizes = make([]int64, len(ecInfo.ShardSizes))
- copy(t.ShardSizes, ecInfo.ShardSizes)
- return t
- }
- type ShardBits uint32 // use bits to indicate the shard id, use 32 bits just for possible future extension
- func (b ShardBits) AddShardId(id ShardId) ShardBits {
- return b | (1 << id)
- }
- func (b ShardBits) RemoveShardId(id ShardId) ShardBits {
- return b &^ (1 << id)
- }
- func (b ShardBits) HasShardId(id ShardId) bool {
- return b&(1<<id) > 0
- }
- func (b ShardBits) ShardIds() (ret []ShardId) {
- for i := ShardId(0); i < TotalShardsCount; i++ {
- if b.HasShardId(i) {
- ret = append(ret, i)
- }
- }
- return
- }
- func (b ShardBits) ToUint32Slice() (ret []uint32) {
- for i := uint32(0); i < TotalShardsCount; i++ {
- if b.HasShardId(ShardId(i)) {
- ret = append(ret, i)
- }
- }
- return
- }
- func (b ShardBits) ShardIdCount() (count int) {
- for count = 0; b > 0; count++ {
- b &= b - 1
- }
- return
- }
- func (b ShardBits) Minus(other ShardBits) ShardBits {
- return b &^ other
- }
- func (b ShardBits) Plus(other ShardBits) ShardBits {
- return b | other
- }
- func (b ShardBits) MinusParityShards() ShardBits {
- for i := DataShardsCount; i < TotalShardsCount; i++ {
- b = b.RemoveShardId(ShardId(i))
- }
- return b
- }
- // ShardIdToIndex converts a shard ID to its index position in the ShardSizes slice
- // Returns the index and true if the shard is present, -1 and false if not present
- func (b ShardBits) ShardIdToIndex(shardId ShardId) (index int, found bool) {
- if !b.HasShardId(shardId) {
- return -1, false
- }
- // Create a mask for bits before the shardId
- mask := uint32((1 << shardId) - 1)
- // Count set bits before the shardId using efficient bit manipulation
- index = bits.OnesCount32(uint32(b) & mask)
- return index, true
- }
- // EachSetIndex iterates over all set shard IDs and calls the provided function for each
- // This is highly efficient using bit manipulation - only iterates over actual set bits
- func (b ShardBits) EachSetIndex(fn func(shardId ShardId)) {
- bitsValue := uint32(b)
- for bitsValue != 0 {
- // Find the position of the least significant set bit
- shardId := ShardId(bits.TrailingZeros32(bitsValue))
- fn(shardId)
- // Clear the least significant set bit
- bitsValue &= bitsValue - 1
- }
- }
- // IndexToShardId converts an index position in ShardSizes slice to the corresponding shard ID
- // Returns the shard ID and true if valid index, -1 and false if invalid index
- func (b ShardBits) IndexToShardId(index int) (shardId ShardId, found bool) {
- if index < 0 {
- return 0, false
- }
- currentIndex := 0
- for i := ShardId(0); i < TotalShardsCount; i++ {
- if b.HasShardId(i) {
- if currentIndex == index {
- return i, true
- }
- currentIndex++
- }
- }
- return 0, false // index out of range
- }
- // Helper methods for EcVolumeInfo to manage the optimized ShardSizes slice
- func (ecInfo *EcVolumeInfo) ensureShardSizesInitialized() {
- expectedLength := ecInfo.ShardBits.ShardIdCount()
- if ecInfo.ShardSizes == nil {
- ecInfo.ShardSizes = make([]int64, expectedLength)
- } else if len(ecInfo.ShardSizes) != expectedLength {
- // Resize and preserve existing data
- ecInfo.resizeShardSizes(ecInfo.ShardBits)
- }
- }
- func (ecInfo *EcVolumeInfo) resizeShardSizes(prevShardBits ShardBits) {
- expectedLength := ecInfo.ShardBits.ShardIdCount()
- newSizes := make([]int64, expectedLength)
- // Copy existing sizes to new positions based on current ShardBits
- if len(ecInfo.ShardSizes) > 0 {
- newIndex := 0
- for shardId := ShardId(0); shardId < TotalShardsCount && newIndex < expectedLength; shardId++ {
- if ecInfo.ShardBits.HasShardId(shardId) {
- // Try to find the size for this shard in the old array using previous ShardBits
- if oldIndex, found := prevShardBits.ShardIdToIndex(shardId); found && oldIndex < len(ecInfo.ShardSizes) {
- newSizes[newIndex] = ecInfo.ShardSizes[oldIndex]
- }
- newIndex++
- }
- }
- }
- ecInfo.ShardSizes = newSizes
- }
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